Why blockchain gaming is finally ready to grow up: OneSource
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Vladislav Ginzburg, founder and CEO of OneSource, says that blockchain gaming is ready to move past the hype. Summary In crypto, hype runs ahead of real utility, says OneSource CEO Gaming should use blockchains for what blockchains are really good for Blockchains are slow, so we shouldn’t expect full games to run on them Once hailed as the future of play, blockchain gaming has spent the last few years in the shadow of its own hype. Early ideas of player-owned economies, tokenized rewards, and interoperable universes never quite lived up to the promise. Still, as the noise faded, more serious efforts are emerging, with those who remained focused on not speculation, but infrastructure. To address the current state of blockchain gaming, crypto.news spoke to Vladislav Ginzburg, founder and CEO of OneSource, a Web3 data, API and infrastructure platform focused on making blockchain games work. crypto.news: Let’s start with the current state of blockchain gaming. It had a moment of hype, but it feels like that moment has passed. What’s your perspective? Vladislav Ginzburg: That’s pretty typical of the blockchain ecosystem — hype often runs far ahead of reality. But that doesn’t mean there’s no reality behind it. It just takes longer to arrive. There’s that old saying: “A lie travels around the world before the truth can put its pants on.” In this case, the hype laps the world a few times before the actual utility catches up. But the reality is starting to catch up. In the last quarter alone, there were about 4.5 million daily unique active wallets engaged with blockchain games. From our perspective at OneSource — where we focus on infrastructure for decentralized applications — gaming consistently takes up about 25% of activity across all dApps. So yes, in the context of blockchain, that’s a big…